
Veld San
Center for Advanced Studies Gallente Federation
3
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Posted - 2014.06.06 10:30:00 -
[1] - Quote
CCP Gargant wrote:Greetings new citizens!
We in the Community team have a question we would like your input on. When you started EVE Online for the first time, what about the game confused you the most?
Is there some mechanic or feature, or even just normal game-play, that you wish someone could have pointed out to you right from the get-go? A word of experience you would impart to an even newer member of the EVE Online family?
OK, so I am now on my 4th month, and I decided to leave this game. I would have saved myself around $80 for a sub for 2 characters, 90%+ of it is due to thing I did not know when my trial was about to expire, but I do know now. So here is my list of things I wish I had known, in no particular order, please note, that this is my list, other people lists may vary, and they may like these things which are causing me to leave, but I do not, so here goes in no particular order:
1. PvP does not require skill, only things that matter is how many years has your character trained for, how many PLEXes you can buy and how large is your corp / alliance.
2. PvE does not require skill, same as above, only thing that matters is what kind of ship you can fly, only + side is, it requires less numbers.
3. Very poorly designed PvP. Except for maybe FW, but that in itself is not enough to hold me over, that is like 10% of what is needed. SOV / Blob mechanics suck.
4. Lack of dev provided tools to generate content, for example, it is impossible to ninja a sov unit (i forgot the name of it) in a group of 5-10 players flyign T1 ships. Sov units should be guarded 24/7 by considerable forces as they are THAT powerful. Instead go and try to do something against 1.
5. Too much gate and station camping, not enough fighting.
6. Too much ganking, not enough fighting.
7. Extremely outdated game mechanics, complete lack of LOS mechanics ( 90 % of the time you can shoot rigtht through stations, asteroids, gates, etc.), lack of lateral controls on the ships.
8. Too blob focused.
9. Every single thing in the game is a monumental unfun chore, for example, looting, but many many otehrs as well.
10 necessity to have multiple accounts and multi-box to be self-sufficient across the landscape of the game. Need a looting noctis alt, cyno alt to carry your stuff, scouting alt so you can GTFO in time, etc. etc. Game relies overall too much on multi boxing and botting. To play comfortably I would need to spend $60 - $80 a month. For that much money I can buy multiple, much better games.
11. Takes to long to train, #9 and 10 exist largely because of this. |